Games & physical products
A swing, a gesture, or two phones: physical actions shape the game.
Current collaboration
Shared play across phones, without an internet connection.
Minigames revised with player feedback through TestFlight.
Game design and development collaborator
With Nash Weber
Explore the work on Two Seater → Shipped product
A connected sword and companion fantasy game.
Kickstarter-funded. A run of 100 swords, co-created and produced with Tony Maligno.
Co-creator; electronics, iOS, digital fabrication
With Tony Maligno
Explore the work on Smart Swords → AI Animation & VFX
An ongoing animation practice and collaborative studio work.
Additional systems work
Shinobi collaboration and the Frontier Pool proposal.
Systems work
Additional systems work in the Solana ecosystem.
Shinobi Performance Pool collaboration and a Frontier Pool proposal, simulation, and website.
Shinobi collaborator; Frontier proposal, simulation, and website
Explore the work on Shinobi + Frontier →